Platform (engine-agnostic)
Identity, LIX, storage, inventory, marketplace, social, analytics, moderation. The same
backend serves every runtime. Documented once, in the Platform API.
Runtime (engine-specific)
Where your world actually renders and runs. Web (TypeScript, the canonical
contract) and Native (Unreal: C++, Blueprint, PuerTS, UnLua) both call the
same Platform API.